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Devlog
GIANTS OF STEEL Version 0.8 Update
July 28, 2023
by
Aldo Salt
Just released a v0.8 update for my GIANTS OF STEEL Mecha-genre roleplaying system! The changes you may enjoy are as follows: • Grammar fixes and formatting changes. • Rebalancing Pilot Talents and...
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GIANTS OF STEEL – TECH FORCE PRIME Quickstart Update
October 29, 2022
by
Aldo Salt
Just updated the Quickstart game module for my Mecha RPG GIANTS OF STEEL . The TECH FORCE PRIME Quickstart was mainly updated to be more mechanically compatible with the newest rules of the GIANTS OF...
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GIANTS OF STEEL – Version 0.7 Update
October 24, 2022
by
Aldo Salt
In commemoration of an upcoming game bundle, I'd added some updates to the storytelling toolkit for GIANTS OF STEEL v0.7! Among the additions: – An updated intro that better explains the genre-blend...
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GIANTS OF STEEL – Version 0.6 Update!
July 29, 2022
by
Aldo Salt
Greetings, valiant Pilots! After a span of play testing and a longer span of rules tinkering, a major update of the GIANTS OF STEEL Mecha sci-fi roleplaying has arrived! Here are some of the major cha...
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Giants of Steel Version 0.54 Update, plus Quickstart Update!
November 16, 2021
by
Aldo Salt
For version 0.54 of the "Giants of Steel" Mecha RPG, I adjusted the rules for the Mission Scenes so that players can explicitly use the "Patch Job" Scene to recover both Pilot and Mech health (in prev...
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Giants Of Steel v0.52 Update!
November 03, 2021
by
Aldo Salt
1
Three big changes to the Giants Of Steel RPG Playtest! • First, I added a new section that talks in more explicit detail about the character creation rules for Pilots and Mechs. • Second, I added...
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Giants Of Steel v0.51 Is Online And For Sale
October 31, 2021
by
Aldo Salt
Chronologically, this is the first TTRPG I worked on with the intent of publishing... and the 7th TTRPG I've published on itch.io. Go figure! Props to @Karagna_ for the sweet, sweet cover art, props t...
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