Version 0.5 Update for "Call If You See Anything Strange"
Call If You See Anything Strange » Devlog
A Halloween-themed game bundle is in the works, and to commemorate it, I've gone through and updated the gameplay of the business card-based urban fantasy RPG "Call If You See Anything Strange."
Among the changes made:
• Revising the rules so that players have a more explicit mechanic for recovering the resources of Health, Sanity, and Assets.
• Revising the "Specialties" players can unlock so they cover a broader range of ability.
• Cleaning up the language and formatting here and there.
• Adding a new rules variant where players can roll six-sided dice instead of drawing cards from a deck.
Take a look and see if you like it!
Files
Call If You See Anything Strange Urban Fantasy Business Card RPG v0.5.pdf 1.3 MB
Oct 21, 2021
Call If You See Anything Strange Urban Fantasy RPG S1 Coded Language v0.5.png 350 kB
Oct 21, 2021
Call If You See Anything Strange Urban Fantasy Card RPG S2 Dice Rules v0.5.png 318 kB
Oct 21, 2021
Call If You See Anything Strange Urban Fantasy Card RPG S2 v0.5.png 334 kB
Oct 21, 2021
Call If You See Anything Strange Urban Fantasy RPG S1 v0.5.png 337 kB
Oct 21, 2021
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Call If You See Anything Strange
A Business Card RPG About Supernatural Private Eyes
Status | Prototype |
Category | Physical game |
Author | Aldo Salt |
Genre | Role Playing |
Tags | Detective, Tabletop, urban-fantasy |
More posts
- v. 0.4 and v 0.2 Update!Mar 28, 2021
- "Coded Language" Version of The Business Card Character SheetMar 28, 2021
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